hersto:  Linear Filters - Animating Objects...

About the Paper:

The paper Linear Filters - Animating Objects in a Flexible and Pleasing Way by Herbert Stocker describes:

  • a way to animate transitions in the user interfaces of applications without adding complexity for the author/programmer of the application.

While written in the context of interactive 3D applications the concepts described in the paper can be applied to any interactive content or user interface. This page lists resources and updates associated with the paper.

Publication:

The paper has been published by the ACM Press New York, NY, USA in the proceedings of the Web3D 2006 Symposium April 18-21, 2006 Columbia, Maryland, USA. At the Symposium Herbert Stocker held a presentation about the nodes proposed in the paper, which has been well received →Web3D Consortium, see the top most news entry from April 25, 2006, paragraph 3 and 4.

View an annotated slide show:

LinearFilters Slide Show
This slide show has been done with X3D using Linear Filters for the animations.

Further Reading:

    

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Read a summary of the main concepts:
Summary of Follower nodes

 
    

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Revise the first draft of a specification:
Specification Draft

 
    

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See the examples mentioned in the paper:
Examples

Implementations:

Implementations provided by this site:

Implementations of Followers by others:

  • The instantreality/Avalon player from the Fraunhofer institute implements the Follower nodes of the X3D specification.

Show Cases:

Patrice Bruel, a multimedia appliction designer has made some phantastic demos using Followers:
P. Bruels 3D applications with Follower based GUI elements

Brian Hays X3Diamond is not only an excelent piece of 3D work, it uses Followers for the viewpoint animation:
Construct 3D - X3Diamond

The TypeWriter and other scenes on this site:
text input with Follower based animation

The menu of the car configurator and other scenes on the Bitmanagement site:
Menu with Follower based animation

The above mentioned Slide Show uses Followers extensively:
Follower Nodes - Explained in a Presentation done in X3D

 

To see other publications, go to Publications.